
Pappe Beco
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Posted - 2005.10.12 23:34:00 -
[1]
After receiving a barrage of missiles the other evening, and looking at the holes it left in my brand new Cruiser, I decided to try and figure out defensive strageties against missile attacks.
The standard defenses that I have seen and read about are shield tanking and armor tanking or hybrids of the two. Mainly dealing with types of damage and amounts they can resist or well "tank". Mostly general damage.
I tried to look what could be done, specifically. (against missiles)
*Defender Missiles* - ? I have read "they don't work", "hard to use", "not worth it", "doesn't work at close range (<20km)", "works some at 40km range and greater", "Incoming Missiles to fast to react to", and so on and so forth. General consenses, "Not effective enough to use".
*Electronic Warfare* - ? I have read of various modules in the EW area to use which have minimal results. ECM, ECM Burst, Tracking Disruptors. I thought this might be a good area to look into. Haven't heard much on forums about their specific use against missiles and their effectiveness.
-So, I am just starting to learn some of the skills needed so I can test the different uses myself. Any discussion on their specific use against missiles would be appreciated.-
That was about it. Their are various tactics talked about such as manuevering tricks, ranges, blowing the crap out of them first...etc. But, Anti-Missile stragety, still searching the forums.
Ideals of mine - I thought of a couple ideals that may or may not be possible but interesting. A barrage setting or supressive/defensive fire. Allow your short range weapons of under 5km to be used in a defensive mode. (The vision of the Battlestar Galataca doing a barrage against the cylons comes to mind. Thousands of projectiles in a intersecting firing solution/pattern and when the missile moves through it, boom. (and anything else for that matter) The missiles speed just increases the damage it takes.)
Another thought is Proximity Charges (This might be what Smartbombs can be used for. Haven't used them, yet.) Like depth charges used by destroyers and PT boats in WW2. A module or several modules could be used in fleet engagements or solo conflicts. You can detonate it when something gets within range of its detection, or manual discharge it. Thus, blow up the missile with concusion/EMP damage
Just my thoughts.
Any comments on Missile Defense Strageties would be great.
Regards,
Pappe Beco, Old Space Miner This is the New Age of Mis-Information. (Their so much lying and story telling going on that everyone needs a nose job.) Sorry, this is science FICTION, I forgot. ~~~~~~~ Pappe "Old Fart" Beco |